Spawn, warps and random teleport
/spawn, warps and /rtp, with their distances and wait times.
None of these work during a fight. See Spawn protection and combat.
Spawn
/spawn goes to spawn after 3 seconds standing still. New players start there, and players without
a bed or anchor respawn there. /setspawn sets it where you stand and moves the protected spawn
area with it.
Warps
/warps opens the list. /warp <name> goes there. Owners use /setwarp <name> [icon item], for
example /setwarp market minecraft:emerald, and /delwarp <name>. Warps are in
plugins/sh-travel/warps.yml, so your AI can add them.
Random teleport
/rtp (or /wild) sends a player to a safe random spot: solid ground, never water, lava or tree
tops.
| Setting | Default |
|---|---|
| Nearest distance from spawn | 300 blocks |
| Farthest | 2,000 blocks, always inside the border |
| Wait between uses | 30 seconds |
| Warm-up | 3 seconds |
| Worlds | the main world (add world_nether or world_the_end) |
Right after a restart the first /rtp may still be looking for spots; a few seconds later it works.