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Events, leaderboards and seasons

Timed events on your schedule, in-game leaderboards, and seasons that end only when you say so.

Events

Events run on your schedule, in your time zone. Players see them with /events. Each setup lists its own; the shared ones are:

EventWhat happensWhen
Happy hour/sell pays doubledaily 19:00, 30 minutes
Market day/sell pays 25 percent moreSaturdays 18:00, 1 hour
King of the hillHold the hill 5 minutes in total; teammates count together07:00, 15:00, 23:00
AirdropSupply chests land near a spotevery 30 minutes
  • Places: stand at the spot and run /shevents set-location koth 5 (the number is the size). Until then the event is skipped.
  • Rewards go to first, second and third, everyone who took part, or everyone online. Each player gets each reward once.
  • A sleeping server does not start a missed event late; the next one runs as usual.
  • Your own events: in the settings or plugins/sh-events/events.yml. Schedules look like every 30m, daily 07:00,15:00, weekly sat,sun 18:00 or manual.

Sell boosts never let players make money from nothing: /sell always pays less than the shop charges.

Leaderboards

In game only, on holograms and the /top menu. Each event board has a week, season and all-time view (-week, -season, -all, for example event_wins-week).

  • /holo board <id> <leaderboard> places one where you stand. /holo list and /holo delete <id>.
  • Every week (Monday by default) weekly boards are archived to plugins/sh-events/archive/, prizes go to the top players, and the boards restart. Offline players still get keys and money; items wait in /collect.

Seasons

A season ends with a reset. It never ends by itself unless you set a length.

  • End one yourself: /shevents season end keep|soft|full, then confirm within 2 minutes.
  • Or set a length in weeks.

First the leaderboards are archived and a full backup is saved. If the backup fails, nothing resets.

  • keep: only the season boards reset.
  • soft: progress levels reset.
  • full: all progress resets.

Cosmetics and titles always stay. You can also give a peace time at the start of a season.

Settings

SettingDefaultRange
Time zoneUTCany
Events at once21 to 5
Highest total boostx5x1 to x10
Season length (weeks)0, only when you end it0 to 16
Season endkeepkeep, soft, full
Peace time at season start0 minutes0 to 120
Weekly reset dayMondayany

Your AI asks before changing the season length, the season end or the event list.

For you and your staff

/shevents start <event>, stop <event>, list, types, boost <what> <times> <minutes> (for example /shevents boost sell 2 30), season status and reload.